Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
Yu Sheng, Theodore C. Yapo, Christopher Young, and Barbara Cutler
In Proceedings of IEEE Virtual Reality 2009
paper (pdf, 31M)    
slides (pdf, 1.5M)    
video (mp4 format, 24M)
Abstract: We present an application of interactive global illumination and
spatially augmented reality to architectural daylight modeling that
allows designers to explore alternative designs and new technologies
for improving the sustainability of their buildings. Images of a
model in the real world, captured by a camera above the scene, are
processed to construct a virtual 3D model. To achieve interactive
rendering rates, we use a hybrid rendering technique, leveraging
radiosity to simulate the inter-reflectance between diffuse patches
and shadow volumes to generate per-pixel direct illumination. The
rendered images are then projected on the real model by four calibrated
projectors to help users study the daylighting illumination.
The virtual heliodon is a physical design environment in which multiple
designers, a designer and a client, or a teacher and students
can gather to experience animated visualizations of the natural illumination
within a proposed design by controlling the time of day,
season, and climate. Furthermore, participants may interactively
redesign the geometry and materials of the space by manipulating
physical design elements and see the updated lighting simulation.
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Spatially Augmented Reality for Interactive Daylighting Visualization
See also:
RPI Computer Graphics Group
Research Project: Architectural Daylighting
This work was also supported by a grant from IBM.
This material is based upon work supported by the National Science
Foundation under Grant No. CMMI 0841319. Any opinions, findings, and
conclusions or recommendations expressed in this material are those of
the author(s) and do not necessarily reflect the views of the National
Science Foundation.
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